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This topic comprises 3 pages: 1 2 3
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Topic: The "Physics" of Motion Picture Projection.
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Dominic Case
Expert Film Handler

Posts: 131
From: Sydney NSW Australia
Registered: Aug 2003
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posted 11-15-2004 12:00 AM
quote: Each silver halide grain in a film is either exposed or unexposed (1 or 0 state). So at the molecular level, film IS digital,
I'm going to argue with John on this one.
What you are actually saying, John, is that film is binary. Not necessarily digital.
As I understand it, digital and analogue are two diferent ways of representing a variable). In an analogue representation, the quantity is represented by another quantity: in the case of digital, the quantity is represented by a number. (in the case of a film image, it's the brightness of a part of the image, which can either be represented by something that is greater or lesser as the brightness varies (analogue) or by a number (digital) that isn't, ITSELF, greater or lesser (the actual number 9 is no bigger than the number 6, nor is 1001 greater than 0110 - they only denote something else that's bigger).
So a conventional clock is analogue, because the amount of time elapsed is represented by the amount of angle the hands have turned through: whereas a digital clock represents the time elapsed by displaying a number (on the display, it's digital but not binary!). You need to understand the code (numbers 1,2,3,etc) to know how much time has passed.
A SR soundtrack is analogue because the level of the sound is represented by the width of the waveform in the track itself. An SRD track represents the level by a decodable number (in this case it is a binary number).
In a film image, the darkness of the original subject is not represented by a number that needs to be decoded, but by the darkness of the dyes in the film (or, if you like, the size and number of grains or dye clouds). To be digital, the image has to be represented by an encoded representation of the darkness: that is by an actual number, not a quantity of something.
That's my view of it, anyway.
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Dominic Case
Expert Film Handler

Posts: 131
From: Sydney NSW Australia
Registered: Aug 2003
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posted 11-15-2004 05:18 AM
quote: Steve Kraus I don't think digital requires there to be a coding system
But that's exactly what it does require. Digital systems are representations that consist of pure numbers. Analogue systems are representations or scales that consist of quantities.
If a system uses pure numbers, you need a code to show the number. So, white is 1024, light grey is 456, dark is 37 for example. Or white is 1000000000, dark is 00000100101 etc. Both digital. if you don't know the code, you have no idea.
If it uses quantities, we can have white is ############, grey is #####, black is #. If I could do font sizes, or shades of grey, or thicker strokes, those could also be a scale representing brightness.
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This topic comprises 3 pages: 1 2 3
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