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This topic comprises 2 pages: 1 2
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Topic: Is there such a thing as an ENVELOP (overhead or height) channel ?
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Frank Angel
Film God

Posts: 5305
From: Brooklyn NY USA
Registered: Dec 1999
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posted 07-08-2006 02:10 PM
I would think that keeping dialogue locked into fixed center position, while it was necessary when mixing within the limitations of alignment-intensive matrixed stereo (put that dialogue anywhere but dead center, and in playback systems that were even slightly misaligned, it could wind up anywhere, especially in the surrounds), in discrete systems like 4trk mag and digital, you have the ability to have location-specific dialogue. Why waste all those channels if you are afraid to have dialogue follow the visual action? That was the beauty of 70mm and even 35mm 4trk mag -- they could (and DID) mix for sounds, even dialogue, to follow screen location. An actor could walk across a 65 ft screen and his voice would follow him perfectly. It was a beautiful thing, and it was all abandoned when the 4-2-4 matrix debuted.
Why should a rocket ship get the realism of sound following it, not only left to right, but from bottom to the top of the screen, while someone talking on the left side of a 60 foot screen has to have his detached voice coming from 30ft away?
There have been opinions voiced by some members here which contend that speakers placed above the screen instead of directly behind it will negatively impact the visual cues as to where a sound is coming in relation to its visual position on the screen. Well, if that is true and dislocated sound by speakers placed a few feet to the left and right of the screen and slightly above it can negatively impact eye/ear sync, how much more disconcerting would dialogue be if it's point source is 20-30 feet away from its corresponding image? And if anything, we are much more sensitive and much less forgiving of skewed vocal location where a person's voice is out of sync with his visual position, than, say, the music score.
I say USE those 8, 10 whatever channels; bring back location-specific dialogue!
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Martin Brooks
Jedi Master Film Handler

Posts: 900
From: Forest Hills, NY, USA
Registered: May 2002
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posted 07-08-2006 10:11 PM
I have sought out SDDS-8 channel presentations on the few occasions when they've actually been advertised that way and I've never actually discerned the extra channels. In addition, I don't think I've ever been to an SDDS presentation that I thought sounded really good. Part of this is probably because both the acoustics of the theater and the mixes themselves are designed to present a sound field, not a discrete mix and it's possible that even the SDDS-8 releases, didn't do a separate mix, but instead just combined the adjacent channels, much like many later (non-Todd-AO) 70mm releases did with channels 2 and 4 before Dolby pushed the Baby Boom format.
I have a lot of respect for Tom Holman's work, but one of the things I disagree with is his insistence on that sound field.
I remember seeing one of the Lethal Weapon sequels (probably Lethal Weapon 2) in San Francisco at a THX certified theater (maybe the Coronet?). In that theater and mix, the dialogue was primarily center and the music soundtrack was everywhere but the center. I thought it sounded spectacular. It created a level of definition that you don't ordinarily hear in movie mixes.
I saw many 70mm films with stereo or panned dialogue and while I loved it then, I'm not sure how I'd feel about it now. As far as channels added for height effects, I can't believe it would add enough of a positive effect to be worth it. I don't think I've ever been able to actually perceive the center surround channel (Dolby Digital EX or DTS ES) and the height channel would probably be used even less.
Non-discrete sounding stereo has been a trend for many years- in music recordings as well as movies. Most stereo recordings don't have much more stereo in them than the stereo echo return. (You can hear the stereo portion of a 2-channel recording by switching to mono and making one channel out-of-phase with the other [L-R]). What's left is just the difference signal - just the stereo.
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Steve Guttag
We forgot the crackers Gromit!!!

Posts: 12814
From: Annapolis, MD
Registered: Dec 1999
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posted 07-09-2006 10:53 AM
I am a big advocate of panned dialog. I also have found that you need 5-screen channels in most any theatre to pull it off. 3-screen channels never really works since phantoming dialog leads to poor clarity.
I have often complained about the hard center dialog leading to poor perceived lip sync and out and out confusing the brain.
Dialog above the action also does not work...I can't be in a theatre watching a movie for more than a few seconds before that drives me nuts.
Personally, I would go for 7 speakers across the front before I went for the first raised speakers. I would have 5 laterally behind the screen and one just outside the screen for "off-screen calls" that are not "surround" effects.
5-screen speakers works well for dialog because most every postion is good for the actors on the screen (1-shot, center; 2-shot, LC and RC, 3-shot, LC, C and RC...etc.). To hear this...go listen to a 70mm show of The Sound of Music.
For me, the priority would be 5-screen channels with one surround, then the second surround, then a 4-channel surround (Left-Side, Left-Rear...etc) so an effect can be pulled arround the audience)...then I would add the Left-Outside/Right Outside...then the Ceiling or raised channels.
In reality, who has time to mix for all of that? The sound MUST augment the story, not be the "star." When one is conscience of the technicalities of the show, it ruins the illusion...hence why I HATE hard center dialog. The only thing worse is "draped dialog" where dialog is louder in the center and "draped" into left and right to completely ruin the illusion.
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Frank Angel
Film God

Posts: 5305
From: Brooklyn NY USA
Registered: Dec 1999
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posted 07-10-2006 10:38 AM
quote: Brian Guckian I remember reading though somewhere that panned dialogue caused editorial problems, i.e. problems in the cutting, and that's why it fell out of favour.
I was at an SMPTE meeting where this issue was discussed and it seemed to be the concensus that only discrete channels were capable of handling panned dialogue whereas the Dolby matrix simply was not accurate enough. Keeping dialogue dead center kept everything nice and neat, if not dull and with all the shortcomings that Steve enumerated but without the worry that it would leak into the surrounds, a real no-no.
It's one thing if a special effect that you position to the extreme left or right bleeds into the surround, that only broadens the spacial feel of it, but dialogue bleeding into the surrounds is just a horrific artifact of matrixed surround.
On the other hand, there were also some filmmakers who chimed in that they didn't like panning, not because it was to difficult for the sound guys (sound mixers can do ANYTHING the director tells them....we are THAT good ), but because precisely on those cut-aways, if you are keeping hard and fast to "absolute" true dialogue localization, the sound would have to jump back and forth with each cut, and THAT would call too much attention to itself. So in most productions where dialogue localization was used all those descrete mag prints of 60s and 70s stereo releases, a good sound mixer would compromise and cheat a bit to avoid just that kind of jolting audio switching. During the many years where there was no such thing as Dolby stereo and ALL we had were 6 and 4 descrete channels to work with and sound could be placed anywhere the director wanted it without worry about crosstalk, they pretty much learned how to do panning without drawing attention to itself, which is the goal of any cinematic process or special effect. (Aside) Which is why the idea of needing to put on and take off polarized glasses over and over during SUPERMAN is just a stupid gimmick and it reeks of ultra-assholism.
As for overhead speakers, to get this thread back where it belongs, I seem to recall that the Zeigfeld in Manhattan used to have ceiling surrounds in the early days, and I read somewhere, I believe in one of the earliest white papers on Dolby's 4.0 matrix stereo, probably in their SMPTE article, that overhead surrounds were discussed as a viable way to do surround. At the museum we have ceiling surrounds, not that it was designed that way -- in fact the original design had NO surround channel. When I was called in to run film there, I insisted they install surround speakers, but that, they informed me, would "compromise" the famous Japanese architect's design. I kept thinking, "....but we're running movies, the lights are out....no one is looking at his design." So I did the best I could with what I had -- luckilly the PA system used an array of ceiling speakers that was separate from the cinema system. I patched into that system and sent the surround channel into the PA ceiling speakers. It's passable, but just barely. It can't get up to reference level so it's OK for ambience surround mixes, but current day mixes that demand full range, full power surround playback, it pretty much craps out and since it's all 70v distribution, the dinkly little transformes that they are using just saturate and act as their own self-limiter. Good thing they don't have digital in there yet -- one good explosion and that would just blow the little buggers apart.
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