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This topic comprises 2 pages: 1 2
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Author
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Topic: 3D at home?
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Julio Roberto
Jedi Master Film Handler
Posts: 938
From: Madrid, Madrid, Spain
Registered: Oct 2008
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posted 10-14-2008 06:57 PM
I'm not sure why so much talk on using active glasses for home 3D viewing. Flat panels displays that do stereoscopic 3D with passive (simple, cheap) glasses have been available for a long time in the industry (i.e. Vrex VR-FPD30) and are nowadays easily available to the public inexpensively.
The technologies to do this falls in two cathegories.
Using a sandwich of LCD panels where one is used for the display of the combined 3D image while the other steers the amount of light on each subpixel that goes to each eye by rotating the light polarity more or less dinamically for each subpixel, such as with the LCD panels in the 22" iZ3D (available everywhere, price around $700). The viewer just needs regular linear polarizer 3D glasses. The display looks normal when used w/o glasses for 2D content. The viewer receives images for both eyes of each pixel, so they don't lose any resolution per eye compared to 2D mode.
The other uses a single panel where the polarizer is made at 90º of each other (or of opposite circular rotation directions) for each alternative pixel or alternative row of pixels, such as with the 22" panel in this monitor: Zalman ZM-M220W (available everywhere, price around $700). The viewer just needs regular, linear (or circular, if made that way, like the Zalman) polarized 3D glasses. Because each eye only receives half of the pixels, half the resolution per eye is lost in 3D mode. With the glasses off, the display just looks like a normal 2D display for 2D content at full resolution.
Those systems are only "ready" for 3D games or 3D video content playback on a computer, though, as no "suitable" standard is in place for video content storage and distribution (yet). They can be used, though, to watch field-sequential 3D films played back from a media player in a computer that converts them on-the-fly to the appropiate display format.
Because both (left and right eye) images are displayed at the same time, there is no particular problem with refresh rate or motion artifacts on each eye. Also, the glasses can be nice, simple, goodlooking, inexpensive ones, instead of needing batteries, electronic sync receivers, etc, etc.
Surely, if anything, a flat panel with passive glasses is the best solution for home 3D viewing for the time being. The only thing needed now is a blu-ray standard for stereoscopic content storage and a monitor using the technology with automatic convertion from the HDMI output of the blu-ray player.
If they get their act together to approve a blu-ray standard, this could be on the stores next week.
Surely studios want 3D in the cinemas as a way to obtain extra income from some films, those "spectacular ones" that truly benefit from the process (or the CGI animated ones, where it's easy and natural to do a 3D version). I don't see them making romantic comedies in 3D anytime soon.
But the moment a 3D standard is in place for home delivery, expect to see plenty of large 3D panels hardly a few dollars more expensive than 2D ones popping up. The only thing needed, would be a blu-ray 3D movie and $1 polarized glasses to watch the 3D at home in all its glory w/o headaches and with less ghosting problems due to dirty silver-screens, off-axis angles, etc.
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