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» Film-Tech Forum ARCHIVE   » Operations   » Digital Cinema Forum   » G-Force 3D Aspect?? (Page 2)

 
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Author Topic: G-Force 3D Aspect??
John Wilson
Film God

Posts: 5438
From: Sydney, Australia.
Registered: Dec 1999


 - posted 07-10-2009 06:11 AM      Profile for John Wilson   Email John Wilson   Send New Private Message       Edit/Delete Post 
quote: Darryl Spicer
but after waking up I was still able to follow the plot, if that tells you anything.

It does. I expect this to be absolute crap...with rats.

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Demetris Thoupis
Phenomenal Film Handler

Posts: 1240
From: Aradippou, Larnaca, Cyprus
Registered: Apr 2001


 - posted 07-22-2009 12:47 AM      Profile for Demetris Thoupis   Email Demetris Thoupis   Send New Private Message       Edit/Delete Post 
Some footage of Avatar which was shown at Cine Expo was in Scope 3D

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Mark Lensenmayer
Phenomenal Film Handler

Posts: 1605
From: Upper Arlington, OH
Registered: Sep 1999


 - posted 07-22-2009 05:44 AM      Profile for Mark Lensenmayer   Email Mark Lensenmayer   Send New Private Message       Edit/Delete Post 
3D Projection specifications are available here.

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Sam King
Expert Film Handler

Posts: 120
From: Los Angeles, CA
Registered: Oct 2006


 - posted 07-22-2009 01:02 PM      Profile for Sam King   Email Sam King   Send New Private Message       Edit/Delete Post 
As a theatre with PROPER side masking (common height), this blows!

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Brad Miller
Administrator

Posts: 17775
From: Plano, TX (36.2 miles NW of Rockwall)
Registered: May 99


 - posted 07-22-2009 03:50 PM      Profile for Brad Miller   Author's Homepage   Email Brad Miller       Edit/Delete Post 
Mark's link above...
quote:
Daily use of the Framing Chart will help ensure that all your guests see G-FORCE 3D the way it was meant to be seen!
Yeah, right. A daily check? As if any of the projectionists/managers have the knowledge, capability or authority to make the necessary adjustments without screwing up their systems worse than doing nothing. [thumbsdown]

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Jon P. Inghram
Expert Film Handler

Posts: 124
From: Wichita, KS USA
Registered: Jan 2007


 - posted 07-22-2009 08:50 PM      Profile for Jon P. Inghram   Email Jon P. Inghram   Send New Private Message       Edit/Delete Post 
Watched that framing chart today and it starts off with some clips showing the "breaking the framing" effect. IMHO, it did seem to improve the sense of depth in the image. And just to be clear, I'm not saying the movie is going to be watchable, just saying the 3D effect looked better. [Big Grin]

Also, the framing chart (the one with Up! in this case) did come in handy at least once. Our techs left the flat 3D channel on our CP2000-ZX at 1920x1080 (apparently they forgot that it can do full frame 3D.) I bumped it up to 1998x1080 and tweaked the masking using the Up! framing chart.

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Peter Castle
Expert Film Handler

Posts: 220
From: Wollongong University, NSW ,Australia
Registered: Oct 2003


 - posted 07-23-2009 07:36 AM      Profile for Peter Castle   Email Peter Castle   Send New Private Message       Edit/Delete Post 
Is this "letterbox to get a 3D effect" like what happened in the end credits of "Monsters vs Aliens"? I didn't see it in 3D, but there was a scene where black bars appeared top and bottom with the W.R. Monger character extending beyond the frame.

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Steve Anderson
Expert Film Handler

Posts: 168
From: Nashville, TN
Registered: Feb 2000


 - posted 07-23-2009 02:02 PM      Profile for Steve Anderson   Author's Homepage   Email Steve Anderson   Send New Private Message       Edit/Delete Post 
I saw the movie last night and it was pretty good. 3D was ok... kids will like it.

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Frank Angel
Film God

Posts: 5305
From: Brooklyn NY USA
Registered: Dec 1999


 - posted 07-31-2009 02:32 PM      Profile for Frank Angel   Author's Homepage   Email Frank Angel   Send New Private Message       Edit/Delete Post 
Problem with 3D has always been that when you are trying to make an object converge closer to the audience than the screen plane, yes, the 3D illusion will work fine placing it in front of the screen UNTIL any portion of the object touches the screen frame. Then, although the convergence tells your brain that the object is in front of the screen, the fact that it is cropped by the frame edge also tells your brain, "hey, wait a minute, that stupid rat isn't in front of the screen at all," and the illusion collapses at the screen plane. Problem is, there are very few things in real-life that can hang in mid-air and not be intersected by the edge of the image window -- underwater fish work great, balloons, yah, but for most stuff in most compostions the objects of importance usually are intersected by the image frame. This forces the DP to either keep the 3D depth to behind the screen and then be very judicious about what shots he converges so that objects are closer than screen plane. Usually those shots in which objects need to come toward the audience are quick and fast so that they are over before the brain can figure out that the object touching the screen edge can't be closer to them than the screen.

This letterboxing thing allows the filmmaker to converge objects closer to the audience by having them break the virtual "frame" without actually touching the physical frame. Pretty clever in light of the omnipresent 3D screen edge problem, but pretty lame in terms of all the techincal issues. Of course with the 2D version there is no need for the virtual frame.

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