|
|
|
|
Author
|
Topic: Auro 11.1 - Its Rollout & Marketing
|
|
|
Jonathan Goeldner
Phenomenal Film Handler

Posts: 1360
From: Washington, District of Columbia
Registered: Jun 2008
|
posted 03-15-2014 11:13 PM
quote: Bobby Henderson Jonathan, do you know for sure you saw the movie in that theater's Auro-equipped auditorium?
I haven't visited an Auro-equipped theater (yet), but the images and illustrations I've seen of Auro 11.1 sound systems show two levels of speakers on the side & back walls. One layer of speakers is in the normal position while another "height" layer runs parallel to those speakers, but much closer to the ceiling. And then the sound system is supposed to have some speakers in the ceiling. I don't know if theater operators can play around with the speaker layout in an Auro 11.1 setup, such as cutting corners on how many extra speakers (if any) are installed.
It should be obvious to anyone if a theater's sound system has been wired for Auro or Atmos based on the number of surround speakers and where they are positioned. That is as long as the theaters are installing these sound systems as Auro and Dolby intended. In the case of Atmos, Dolby may still be doing all the installations.
Of course, it's only one thing to have the hardware installed either for Auro 11.1 or Dolby Atmos. Those sound systems cannot show off their full potential without a movie mix that actually takes advantage of those specific formats.
I thought Thor: The Dark World was mostly a Dolby Atmos mix in name only, while Gravity used Dolby Atmos much more to its full potential.
Perhaps Mr. Peabody & Sherman didn't do very much at all with the Dolby Atmos and Auro 11.1 formats. If that's the case it would be kind of surprising since animated movies arguably have to do more work with sound since many of the sound effects have to be created from scratch and/or manipulated to varying degrees to fit the scene. Animated movies have to start the sound design process much earlier in a production than live action movies. The dialog gets recorded before the characters are animated. That would seem to give an animated movie production more time to experiment with surround effects.
Either way, the Auro 11.1 format is in pretty deep trouble as far as I can tell. So far this year only two movies have been released with Auro 11.1 tracks: I: Frankenstein and Mr. Peabody & Sherman. Very few theaters have played those two movies in the Auro 11.1 sound format. Of the few Auro 11.1 theaters that could have played those two movies in Auro 11.1, most of them booted those two movies into non-premium houses in order to play Ride Along and 300: Rise of an Empire instead.
I don't know how often Auro updates its Auro 11.1 theater installations map. I haven't seen any changes to it over the last couple or so months. I don't see more Auro 11.1 installations popping up at Cinemark sites. I don't see any of the 20 installations Regal intended to deploy.
Dolby is making more progress with Atmos. Installations are slow but steady. Atmos certainly has far more in the way of movie titles than Auro. Only 3 movies with Atmos mixes have been released in North American theaters so far this year, but more movies than that have been released internationally. Noah and Captain America: The Winter Soldier will both be released soon. The Amazing Spiderman 2 will be the next release to support Auro, but that isn't until May.
With the way things are going for Auro, particularly with the lack of Auro 11.1 movies, I'm wondering if Regal and Cinemark are re-thinking their intentions with Auro. Carmike seemed to be leaning toward supporting Auro, but I don't think they've done anything with Auro or Atmos after putting 1 of each system in 2 of their BigD houses.
yes it was - auditorium 11. There was even the Auro intro before the movie - which when compared to Dolby's Atmos rain forest intro was severely lackluster. I even had issue on how this film was positioned on the screen; for a 1.85 AR film there was black borders completely surrounding the image - it was as if they hadn't pulled the projector back far enough to fill out the entire screen - it was rather baffling. I also don't understand how the Auro setup negates the use of rear center sound - I saw '300 - Rise of an Empire' in Atmos the next day and holy crap - that mix used the stereorized rear channel to extraordinary stunning effect.
| IP: Logged
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Bobby Henderson
"Ask me about Trajan."

Posts: 10973
From: Lawton, OK, USA
Registered: Apr 2001
|
posted 03-16-2014 03:34 PM
Object based audio, like that of Dolby Atmos, is a breakthrough leap in surround sound. It's revolutionary. It offers huge advantages over conventional 5.1/7.1 audio. The surround field is turned into a three dimensional hemisphere that can mimic life like audio far better than any 2D, flat conventional surround array. Sub-bass surround cabinets improve timbre matching with the stage. Large screens can have 5 stage channels instead of only three -a limitation of all other d-cinema sound formats, including Auro 11.1. Object based audio greatly expands the "sweet spot" in the room, allowing far more viewers to accurately hear various surround panning and point location effects. Conventional 5.1 surround arrays too often exhibit a big left-right stereo effect. 7.1 surround expands the sweet spot, but has limitations with panning effects. I heard a lot of things in the mix for Gravity that are simply impossible to do in a conventional 7.1 surround theater.
The channel based Auro 11.1 format is more evolutionary. It also has drawbacks in that the extra channels encoded in Auro's format (above the base 5.1 LPCM audio) are bit reduced. All of the audio beds and objects in Dolby Atmos are lossless compressed.
Dolby•EX and DTS-ES were evolutionary formats never fully understood by consumers. They became irrelevant as the exhibition industry converted to digital cinema and quad-surround 7.1 became commonplace (even though IMAX can't do 7.1).
SDDS-8 was rarely ever properly utilized by movie studios and not many theaters that installed SDDS wired in the 5 stage channel verison of it. Sony ended support of SDDS a decade ago. The funny thing is plenty of new movie releases on 35mm film are still including SDDS audio tracks (along with DD, DTS and Dolby SR).
Dolby SR is the best noise reduction process for analog recording, but it wasn't a consumer format (some tape decks did feature Dolby S, but not many pre-recorded music cassettes featured Dolby S).
quote: Mike Blakesley If Dolby and Barco had worked together they could have come up with one system that could be sold for less money. Instead they each dumped millions of dollars into their own respective systems which are not compatible with each other.
That might have something to do with the high cost of a Dolby CP850. Even if Barco and Dolby had worked together, the cost of installing an object based sound system with current speaker and amplifier technology would still be very high. The only way to lower the cost is by watering down the audio format itself. But then making serious design compromises would probably make the entire effort pointless.
I'd love to see Dolby Atmos in thousands upon thousands of movie theaters, but some fundamental design changes have to be made in speaker and amplifier technology to make Atmos practical for more than just premium priced theater screens. That's really the biggest challenge for Atmos.
Another challenge is getting Hollywood studios to think a little differently in terms of the post production work flow. Movie sound designs are all already object-based. But expanding that 2D surround mix into a layered 3D surround mix requires more time and effort. Right now the sound mix is one of the very last things that gets done in a movie production and the sound recorders and mixers typically have very little time to do their work.
| IP: Logged
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
All times are Central (GMT -6:00)
|
This topic comprises 11 pages: 1 2 3 ... 5 6 7 8 9 10 11
|
Powered by Infopop Corporation
UBB.classicTM
6.3.1.2
The Film-Tech Forums are designed for various members related to the cinema industry to express their opinions, viewpoints and testimonials on various products, services and events based upon speculation, personal knowledge and factual information through use, therefore all views represented here allow no liability upon the publishers of this web site and the owners of said views assume no liability for any ill will resulting from these postings. The posts made here are for educational as well as entertainment purposes and as such anyone viewing this portion of the website must accept these views as statements of the author of that opinion
and agrees to release the authors from any and all liability.
|