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Author Topic: Dolby SLS Express Series
Mendieta Miguel R
Film Handler

Posts: 1
From: Barcelona Spain
Registered: Mar 2017


 - posted 04-05-2017 04:21 PM      Profile for Mendieta Miguel R   Email Mendieta Miguel R   Send New Private Message       Edit/Delete Post 
Hi guys

I respect your opinions very much, but it would not be better an immersive system like the MDA and free ie standardize and that would lower in costs of mixing and competitiveness with other processors.
If I have an Auro system it is incompatible with Atmos or a DTS-X.
It's just a note.

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Harold Hallikainen
Jedi Master Film Handler

Posts: 906
From: Denver, CO, USA
Registered: Aug 2009


 - posted 04-05-2017 04:51 PM      Profile for Harold Hallikainen   Author's Homepage   Email Harold Hallikainen   Send New Private Message       Edit/Delete Post 
Auro-3D is a channel-based system while Atmos, DTS-X, and AuroMax are all object-based. Currently, Atmos, DTS-X, and AuroMax use different renderers and different bitstreams. However, SMPTE is getting close to finalizing a bitstream. I'm hoping for June, but perhaps it's later this year. There's also the issue of interface to external renderers. USL and GDC have done internal rendering which eliminates the external interface issue. Dolby just introduced internal rendering. SMPTE is looking at implementation issues including interface to external renderers. I think the bitstream work will be done first. But without other standards, external rendering will still difficult to implement.

Harold

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