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This topic comprises 3 pages: 1 2 3
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Topic: Disney re-working "Beauty and the Beast" in 3-D
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Jim Cassedy
Phenomenal Film Handler

Posts: 1661
From: San Francisco, CA
Registered: Dec 2006
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posted 11-27-2008 10:42 AM
quote: Frank Angel Bobby, do you know it the acetate cells suffer from the same physical characteristics and shortcomings of tri-acetate film, i.e., do you think they shrink and can be subject to VS?
I had an acquaintence who was a commercial animator. (TV spots, coroporate films, etc. Had a complete OXBERRY animation stand in his house- they had to dig a pit in his basement to accomodate its' 12ft height)
Anyway, he had STACKS of old cells sitting around from projects he'd worked on.
I once asked him almost the same question.
As I recall, he said the main problem was paint flaking off the more the cells were handeled.
Also, the cells had a tendency to stick together if you stored them without a thin piece of paper between them before stacking.
I do remember him saying that there was a certain brand of "cheap" cells that he used for low-budget projects that eventually would shrink slightly and turn a little yellow after about two years of storage. They were useless after that.
I also recall his entire basement studio had a sort of "plastic" smell to it. (Sort of like new car seats!) But I don't remember ever sensing a vinegar odor.
As for re-working and 'tweaking' classic films- I remember back in the early 80's when Ted Turner was colorizing everything, one writer quipped: "I hear Ted's next project is to buy up all the Marx Brothers movies and make Harpo talk"
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Mark Lensenmayer
Phenomenal Film Handler

Posts: 1605
From: Upper Arlington, OH
Registered: Sep 1999
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posted 12-10-2008 11:15 AM
Found these quotes from the producer of the 3-D BATB on /Film.Com
quote: We didn’t want to do the layers of flatness. There are some old Chip and Dale cartoons that do that. One of the first 3D movies is called Starchaser and it was just layers of flat, kind of viewmaster-looking flat. I think what we we want to do is not do that, and create a truly dimensional environment. It’s a very hybrid approach. There’s some proprietary software that Disney created for this, and it actually bends the drawings around geometry. You take a character like Belle or the Beast and you create geometry in the computer that matches the image on the screen, and then bend the original movie around that geometry, be it the character or a background, a tree, or a building or whatever. That creates very dimensional, round faces.
quote: We wanted to deliver the original movie. We didn’t want to add new drawings or take away anything from the original movie. I think all you’ll notice is that now suddenly there is great depth to everything on the screen. The effect is somewhat like the Haunted Mansion Madame Leota when you go through the ride at Disneyland and they project a piece of film onto a mannequin head. When that projector hits the mannequin head, it bends the light around it and it looks like it’s 3D. It’s not unlike that, where you’re taking the film, a character like Belle, and projecting her on a digital, rounded surface mannequin head. When it hits that, it breaks out into a 3D looking object that then you can photograph with a right eye, left eye, and create the illusion of depth.
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