Josh: You answered your own question right there.
Posted by Ian Parfrey (Member # 5122) on 01-30-2010, 07:41 AM:
Sam makes a great point there.
Ultimately, if the exhib can't make a profit then no amount of technical whizzbangery will save them...and that's where the popcorn comes in.
Low outgoings + high profit margin = Happy Exhibitor.
Good call Sam.
Posted by Geoff Jones (Member # 3668) on 01-30-2010, 08:29 AM:
Maybe add "worldwide distribution" to the list? It probably doesn't belong at #1, but I think it's had a big impact on dumbing down and genericizing the product.
Posted by Tony Gallimore (Member # 5358) on 02-10-2010, 07:51 PM:
One point not mentioned was the negative impact of daylight savings time on outdoor theatre venues. The drive in concept was extremely popular when families could jump in the car, enjoy the movie and still get home before 10pm. But when the showtime was forced to 8:45pm or 9:00pm that didn't work well for families with young kids.
Posted by Rick Raskin (Member # 1561) on 02-11-2010, 07:26 AM:
I believe the introduction of sound was the overall largest contributor to the continued success of the movie business.
All of the other arguments; platters vs. changeovers, carbon vs. xenon, etc., etc. are marginal to the overall business and as such minimally impact the bottom line.
Sorry guys, but the question was relegated to the greatest impact on the business, of which exhibition is only a part.
BTW: I agree that the introduction of the xenon lamp had the largest impact on exhibition.
Posted by Michael Gonzalez (Member # 593) on 02-11-2010, 08:22 AM:
Popcorn! Or at least popcorn at 600% inflated price
Posted by System Notices (Member # 2357) on 12-18-2011, 01:42 AM:
It has been 674 days since the last post.
Posted by Adam Martin (Member # 641) on 12-18-2011, 01:42 AM:
A general timeline of motion picture exhibition and historical events affecting popular culture in the US. It's a very rough list that I didn't put too much time into. Some dates are approximate.
1905: Nickelodeons become popular
1909: Large, purpose-built movie theaters ("movie palaces")
1911: Feature-length films
1914-1918: World War I
1917: First air-conditioned theater
1920-1933: Prohibition
1925-1927: Development of sound and then talkies
1929-1939: The Great Depression
1929-1948: Vertical integration and the studio system
1929: First Academy Awards ceremony
1930s: Concession stands
1933: Drive-In theater
1934-1968: Hays code
1935: Full-color processing
1939-1945: World War II
1940s: Popcorn popularity rises due to sugar rationing during WWII
1946-1991: Cold War (escalating from 1953 to the Cuban missile crisis in 1962)
1947-1952: House Un-American Activities Committee
1948: The Paramount Decree
1948: Triacetate "safety" film
1948: Cable television, rising to the formation of HBO in 1972
1950-1953: Korean War
1951: Network television
1951: Xenon short-arc lamp
1953: Cinemascope and other widescreen processes
1953: Multi-channel sound
1955-1968: Civil rights movement
1959-1975: Vietnam War
1961: In-flight movies
1962: Color television
1963: Purpose-built multi-screen theaters become popular
1968: CARA replaces Hays code
1969: Apollo moon landing
1969: Home video, rising to the release of Beta/VHS in 1975-76 and video stores in 1977
1972: Automated projection systems develop
1973: Movies start to open on Fridays instead of mid-week
1975: Jaws creates the summer blockbuster
1975: Automated film transport systems develop into single-reel platters
1975: Multi-channel optical sound
1980s: The multiplex becomes popular
1990s: The megaplex becomes popular and puts the entire exhibition industry into bankruptcy
1990-1991: Gulf War
1990-1992: Digital sound develops
1993: Polyester film base develops for release prints
1994: AMPAS begins using home video screeners
1995: Popularity of stadium seating increases
1999: TiVo releases first DVR
1999: First-generation digital cinema develops
2001: Terrorist attacks on US soil
2002: DCI formed to create digital cinema specification, the first version of which they finally get around to releasing in 2005
2005: 2K digital cinema develops
Posted by Aaron Garman (Member # 1653) on 12-18-2011, 05:01 AM:
I'd add:
2009: 3D movies gain popularity, push digital cinema adoption forward.
AJG
Posted by Simon Wyss (Member # 6218) on 12-18-2011, 05:03 AM:
It was electrification.
Without electrical energy spreading in a world-wide net the movie people would have remained carneys who came and went with their limelights and gas cylinders. Would film shows have become longer than a reel when one had to crank all the time?
Posted by Bobby Henderson (Member # 840) on 12-18-2011, 01:20 PM:
Great time line, Adam. I think this is much better at tracking the ebbs and flows of the movie industry rather than trying to over-simplify the entire situation down to just one biggest positive or negative factor. Time changes and so does the industry.
I agree with Aaron digital 3D made a big impact on the industry in the late 2000's, both in positive and negative terms.
A couple things I would add to the list:
2002 - Apollo 13 released in IMAX DMR process.
This started the whole IMAX DMR blow-up trend ultimately leading to some good but mostly bad things happening to giant screen viewing. The good: 30 minutes of the latest Mission: Impossible installment and significant portions of the The Dark Knight and The Dark Knight Rises were filmed in the true 15/70 IMAX process. The bad: IMAX has been removing film projection systems as fast as it can, replacing them with 2K resolution projectors. This has paved the way for other theater chains to launch their own over-priced and equally fake giant screen viewing venues. Customers are now expected to pay a premium for movies projected kind of big and featuring big sound. 20 years ago customers could see just that sort of thing for a standard price by merely picking the right big city movie theater to visit.
1990s-2000s - Profileration of digital mobile phones.
In the mid 1990s "2G" technology helped radically increase the popularity of mobile phones and increase the amount of selfish, rude audience behavior in commercial movie theaters. Pagers were on their way out by the end of 1990s and smart phones were arriving onto the scene. Paris Hilton had many teen girls wanting Blackberry phones in the early 2000s. The iPhone hit the scene in 2007 and raised movie theater audience rudeness to new uncharted levels. A year later Android arrived, providing a credible alternative to Apple-branded phones.
The increase in audience rudeness with regard to mobile phone use has contributed to the growth of two movie theater trends in the 2000s. High priced "luxury" movie theaters are coming (and going) in various cities, giving people who are willing to pay a higher price the illusion of getting a break from the loud, disruptive riff raff. Unfortunately, Doctor Dick is every bit as likely to play with his phone as Tiffany, the 15 year old mall snot. Other chains, such as Warren Theaters and Alamo Drafthouse, are taking a more direct stand. They're ejecting cell phone users from the theater without a refund. In Alamo's case, they're even parodying the policy:
Don't Talk - Angry Voicemail (Uncensored)
Nevertheless, audience disruption has been a big factor with me losing some of my movie-going mojo. "Generation X" has reached the age where most of us don't have the patience for that anymore. The "Millennials," also known as "Generation Y" are making up more and more of theater audiences now.
While audience attendance levels may seem just as good as they've always been, the prevlance of so many entertainment choices and improvements in technology are bound to make each new generation ever more fickle. Younger generations don't care nearly as much about the history and tradition of film projection as those who grew up on film projection. So any big changes that happen, like bad cost cutting changes such as IMAX digital, are not questioned so much and even seen as "progress" by some people. Not many people under age 30 experienced seeing a movie at a drive-in theater or 70mm in a flagship class theater. Why miss film or even large format film? Taking it even farther, why would they miss movie theaters if or when they go out of business? It's all "digital" no matter where you see the show, be it in a movie theater, at home on the HDTV, on the computer screen or on a iPad or iPhone.
Posted by Tom Petrov (Member # 1534) on 12-29-2011, 10:34 PM: