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This topic comprises 4 pages: 1 2 3 4
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Topic: How Dolby Digital and SDDS Works?
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Frank Angel
Film God

Posts: 5305
From: Brooklyn NY USA
Registered: Dec 1999
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posted 09-10-2007 05:32 PM
I always wondered how they wound up divvying up what little unused geography existed on the film frame. I mean, I always thought Dolby's approach was quite brilliant -- testing filmstrips for months in real life theatre situations. Did Sony do this, and if they did, how did they wind up choosing the worst area for transport wear? Or were the two of them working without knowledge of each other's digital research and Dolby just beat Sony to the punch and claimed the much better territory?
And can a company "own" a particular area on the film? Suppose the Acme Company invents a holographic sound recording process next year and convinces a few studios to use it, but it needs, let's say, the Dolby area and one of the Sony edges; do either Dolby or Sony get to say, no, those areas belong to us? Someone had to referee the placement of the DTS, SRD and SDDS spaces, no? SMPTE perhaps? And how come Kodak didn't say, sorry boys, that's ours....that's where we put our codes and ID stuff.
Sam, any insight as to how this evolved?
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Michael Schaffer
"Where is the Boardwalk Hotel?"

Posts: 4143
From: Boston, MA
Registered: Apr 2002
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posted 09-11-2007 03:28 AM
quote: Note, the Dolby logo has ZERO functionality on scanning the Dolby digital track. If they made it functional, it would endanger their use of the trademark.
Why?
quote: Sam D. Chavez Also the idea of insisting on making all the other processors go upstream and thru the SDDS to get to the power amps.
That was a necessity simply because of the 8 channels which would have been difficult to feed through conventional 6-channel processors. Plus they wanted to have their own EQing and all that. Which I know a lot of people found "too harsh", but however good or bad that was, it made sense as a concept. Plus it was the first cinema processor which actually had balanced outputs (or was it?). And, of course, we all loved the idea of bringing 5 front channels back, didn't we?
quote: Sam D. Chavez
Basically, they got stuck with the worst part of the film as they started last and thought they could overcome the disadvantage through engineering. I guess they never heard of dirt, scratches or static for that matter.
I know we have been over this many times here in these pages, and it doesn't really matter anymore since Sony, whatever they say about whatever support is allegedly still existing, effectively dropped the format, so it is really only a historical footnote now.
But I have to say we had a lot of SDDS in theaters I worked for in Germany, and we had very little problems with the format, plus it was the only one that people could reliably pick out as sounding "better" than the other ones (and yes, we had a number of auditoriums in which all 3 were installed, so direct comparisons were possible).
That may have had something to do with that we had mostly Kinoton projectors which are nicer to the film (including and particularly the edges) because of the smooth Delrin runners. Plus the handling and cleanliness standards in these booths were generally higher than most of what I have seen on these shores. So that may all have played into that, I guess.
On the other hand, I have also seen a few prints which were totally trashed but on which the SDDS track still worked stably.
SDDS claimed that superficial dirt and scratches shouldn't matter too much since the track was (actually, is) in the cyan layer and the camera was optimized for just the wavelength produced by the red LED illumination going through the layer, so it should not "see" too much of these scratches.
One could argue that all that doesn't matter since a technology has to be "rugged" enough to "survive" all the abuse and bad handling and being run on badly aligned and maintained projectors the films take these days in 16-plex booths operated by undertrained and undermotivated kids.
But that would mean accepting the "lowest common denominator" and "as long as it still somehow runs, there is no reason to fix or improve it" standards which are all too common today. That wouldn't appear to me to make sense, especially not in this context in which people still argue for the return of 70mm...
Another problem was that a lot of "technicians" simply did not understand how the equipment worked and was supposed to be aligned. I have come across processors more than once which had obviously been set up with the fader set to 6.9dB or 7.2dB... In fact, I remember bumping into "technicians" which complained about the processor not having a "7.0" setting...
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Bastiaan Fleerkate
Film Handler

Posts: 85
From: Linschoten, Utrecht, The Netherlands
Registered: Jun 2006
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posted 09-11-2007 08:50 AM
quote: Frank Angel And can a company "own" a particular area on the film? Suppose the Acme Company invents a holographic sound recording process next year and convinces a few studios to use it, but it needs, let's say, the Dolby area and one of the Sony edges; do either Dolby or Sony get to say, no, those areas belong to us? Someone had to referee the placement of the DTS, SRD and SDDS spaces, no? SMPTE perhaps? And how come Kodak didn't say, sorry boys, that's ours....that's where we put our codes and ID stuff.
If I'm correct, on the other side of the film (were there is no SR-D track between the perforations). Is an empty place for another SR-D-like soundtrack... Why is this space not used for alternative soundtracks? Is it because of the patents of Dolby, that nobody can have their soundtrack between the sprocket holes?
I also think DTS could upgrade their soundsystem to play 12-track DVD-discs... the timecode is already there. Or another company could make use of the timecode to play multi-track sound with a file you can download from the internet...
The only thing is... if you have 12-track sound. The post-production would have to make 12-track effects. It's more cost-effective to make 6-track sound. It uses less data and is quicker to mix...
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