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Topic: Avatar's Aspect Ratio Craziness
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Frank Angel
Film God

Posts: 5305
From: Brooklyn NY USA
Registered: Dec 1999
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posted 12-17-2009 10:44 PM
OR....could this be that process that we talked about before where they allow the images that are meant to be converged in front of the screen be able to break that "virtual" edge of the hard matte, assuming that the enveloped image is not masked so it fills the entire screen top to bottom, but rather sits in the middle of the actual screen? If they maintain the hard matte so the image under normal circumatances throughout the film is seen to be smaller than the actually screen, they can then allow certain images meant to come into the foreground and appear closer to the viewer, can do so by going past the bottom or top of that hard-matte so the edge of the real screen won't intersect it.
The problem is, the illusion that a 3D image is closer to the viewer than the screen will be ruined if it is intersected by the screen edge. The minute it is intersected, the viewer's brain says, that object can't be closer to me than the object which it touched, which is farther away -- the illusion and the 3D field collapses. BUT, if they can have the object break only the hard-matte, the illusion stays intact.
Didn't we talk about this before?
Has anyone watched this start to finish? Is this indeed what they do in certain scenes?
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