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This topic comprises 5 pages: 1 2 3 4 5
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Author
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Topic: SW:EP2 in Imax ??
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John Pytlak
Film God

Posts: 9987
From: Rochester, NY 14650-1922
Registered: Jan 2000
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posted 09-20-2002 11:02 AM
What exactly did Lucasfilm deliver to IMAX for them to use with their proprietary DMR process to make the 65mm IMAX printing negative? Other than editing and adding the additional scenes, was it the same Digital Source Master (DSM) used for the May 35mm/DLP release, or did it need further "optimization" or "tweaking" by Lucasfilm?:Here's a flow diagram to show the likely process: http://www.kodak.com/US/en/motion/digital/mastering.shtml ------------------ John P. Pytlak, Senior Technical Specialist Worldwide Technical Services, Entertainment Imaging Research Labs, Building 69, Room 7525A Rochester, New York, 14650-1922 USA Tel: +1 585 477 5325 Cell: +1 585 781 4036 Fax: +1 585 722 7243 e-mail: john.pytlak@kodak.com Web site: http://www.kodak.com/go/motion
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John Pytlak
Film God

Posts: 9987
From: Rochester, NY 14650-1922
Registered: Jan 2000
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posted 09-20-2002 01:31 PM
Let us not forget that until now, IMAX productions usually originated on 65mm color negative film. For the sake of comparison, EVERY current Kodak Color Negative Film has a MTF (Modulation Transfer Function) response that extends well beyond 50 cycles per millimetre: http://www.kodak.com/US/en/motion/products/negative/ Conservatively taking 50 cycles per millimetre as a measure of film's sharpness (it's usually greater), that translates to the equivalent of 6960 x 4859 pixels on the 2.74 x 1.913 inch (69.60 x 48.59 mm) projectable area of the IMAX film print. Other origination formats don't even come close!  ------------------ John P. Pytlak, Senior Technical Specialist Worldwide Technical Services, Entertainment Imaging Research Labs, Building 69, Room 7525A Rochester, New York, 14650-1922 USA Tel: +1 585 477 5325 Cell: +1 585 781 4036 Fax: +1 585 722 7243 e-mail: john.pytlak@kodak.com Web site: http://www.kodak.com/go/motion
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Martin Brooks
Jedi Master Film Handler

Posts: 900
From: Forest Hills, NY, USA
Registered: May 2002
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posted 09-20-2002 06:03 PM
I saw this interesting tidbid in the current issue Boxoffice concerning converting "The Lion King" to IMAX. Quote is from Don Hahn, the film's original producer and supervisor of the IMAX version. Article doesn't mention anything about DMR though. quote: "When 'The Lion King' was made 10 years ago, it was drawn by hand but was archived digitally--so all 1300 or 1400 scenes are stored in such a way that we can actually increase the resolution and then reprint it on large-format, 15 perforation IMAX film with great resolution and pristine color. And or course we went through and looked at 80 or 90 different shots in the movie, where when we blew them up to the big screen [we saw] MAYBE CHARACTERS DIDN'T HAVE FACES (emphasis added), or there were some anomalies or color problems or things. In those cases, we went back in and corrected, fine tuned, touched up and changed little details......."
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John Pytlak
Film God

Posts: 9987
From: Rochester, NY 14650-1922
Registered: Jan 2000
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posted 09-20-2002 09:22 PM
As wonderful as digital technology is, if the image detail is not captured when the scene is shot, it's just not there. Images can be "sharpened" with edge enhancement and deblurring algorithms, grain can be softened, and dust "busted", but "up-rezzing" an image cannot create real image detail that isn't there in the first place. ------------------ John P. Pytlak, Senior Technical Specialist Worldwide Technical Services, Entertainment Imaging Research Labs, Building 69, Room 7525A Rochester, New York, 14650-1922 USA Tel: +1 585 477 5325 Cell: +1 585 781 4036 Fax: +1 585 722 7243 e-mail: john.pytlak@kodak.com Web site: http://www.kodak.com/go/motion
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Adam Martin
I'm not even gonna point out the irony.

Posts: 3686
From: Dallas, TX
Registered: Nov 2000
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posted 09-20-2002 10:13 PM
Apples and oranges. Disney is not using the Imax DMR process. They are using the same process for Lion King that they used for Beauty and the Beast -- when they archived the films as data files, they did so in such a way as to be able to up-rez it easily. The same concept as using vector imaging instead of pixels. Someone else can probably explain this much better than I can, but I'm gonna try anyway. A very over-simplified explanation with many details skipped ... If you've used Adobe Illustrator, you've used vector graphics. In a vector image, things such as lines are not stored as a series of pixels, but as a concept ... for example, a curved line is not a series of neighboring pixels, but a rendering of just a few points along the line and how they relate to each other. So say your source material has a line with end points A and B that are X inches apart with point C in between (but not in line) Y inches from point A and Z inches from point B. There is an algorithm (or whatever) that can draw the curved line of A-C-B. Take that same algorithm (or whatever) and take points A and B, placing them X feet apart and it can recalculate where point C should be based on values Y and Z and then re-draw the curved line of A-C-B on a larger scale. You can see how this would work really well with animated material. And now Bobby or Evans can un-confuse everybody.
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