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Author Topic: DTS:X for Cinemas
Harold Hallikainen
Jedi Master Film Handler

Posts: 906
From: Denver, CO, USA
Registered: Aug 2009


 - posted 04-12-2015 10:56 PM      Profile for Harold Hallikainen   Author's Homepage   Email Harold Hallikainen   Send New Private Message       Edit/Delete Post 
In response to Carsten, I can't speak for my employer (USL), but I'll make a few unofficial comments. There is a real question as to what DCI will require for forensic marking. The typical forensic marking DSP will do 16 channels. As you add more channels, you can mark more (with another DSP) or not. As more and more of the audio is not marked, recovery of the forensic mark becomes more difficult. You could certainly mark every output, but it gets expensive and takes up space within the security boundary. It seems that if not all outputs need to be forensically marked, it would be possible to get more audio out of existing hardware (perhaps multiplexing additional channels onto an AES/EBU output (run 4 48k channels on a 96k output). Another thing that would help is if the forensic mark could be applied immediately after ingest (just as USL is now doing pre-rendering of object based audio). But, DCI seems to really want the forensic mark to include a time stamp, so that idea is out.

Before spending too much time and money on hardware, I think one needs to ensure there will be a bitstream that can be played. We're not allowed to talk about SMPTE meetings to the outside world, but I will say that the bitstream meetings suddenly got more interesting last week.

Personal opinions only...

Harold

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Carsten Kurz
Film God

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From: Cologne, NRW, Germany
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 - posted 04-13-2015 02:31 PM      Profile for Carsten Kurz   Email Carsten Kurz   Send New Private Message       Edit/Delete Post 
Harold, thanks for your remarks. Can you tell us what speaker layout(s) the current CMS-2200 MDA renderer supports? Wondering what the preferred layouts are for MDA as opposed to ATMOS or Auro 3D?
I heard that the MDA spec/SMPTE object based audio spec would be almost finalized by now?

- Carsten

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Harold Hallikainen
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From: Denver, CO, USA
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 - posted 04-13-2015 02:50 PM      Profile for Harold Hallikainen   Author's Homepage   Email Harold Hallikainen   Send New Private Message       Edit/Delete Post 
In my opinion, SMPTE has a ways to go. On any format, whether channel based or object based, we are relying on amplitude panning to locate sounds. The closer the speakers are together, the better it works. But, I don't think we can sense direction with the same resolution horizontally and vertically, and suspect the resolution varies as we move away from straight ahead. In object-based formats, you're free to place the speakers where you want, concentrating them where we perceive with the most resolution. With channel based, we do the same thing, but we need to match the speaker placement of the dub stage. For a presentation for Mix Magazine a few months ago, I had a graphic showing the "very talented mixer" adjusting panning controls while listening to the results on the dub stage. The speaker signals for the dub stage are recorded and sent to similarly situated speakers in the cinema auditorium. For object based sound, we do something similar. The very talented mixer listens to the sound on the dub stage and adjusts panning as required. However, in object based, instead of sending the speaker signals, we send the raw audio and the panning instructions to the cinema auditorium. There, the object renderer acts on the panning instructions to send the audio to the speakers in this auditorium. Ideally, it sounds like the dub stage.

Harold

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Carsten Kurz
Film God

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 - posted 04-13-2015 03:35 PM      Profile for Carsten Kurz   Email Carsten Kurz   Send New Private Message       Edit/Delete Post 
It seems that the CMS-2200 uses a so called 'VBAP' config file to instruct the MDA renderer to use a specific speaker setup. Googling VBAP shows some interesting results dealing with 'Vector Base Amplitude Panning', which is the base technology behind object based '3D audio'.

- Carsten

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Marcel Birgelen
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 - posted 04-13-2015 04:44 PM      Profile for Marcel Birgelen   Email Marcel Birgelen   Send New Private Message       Edit/Delete Post 
quote: Carsten Kurz
A standard AP20 does not have the necessary audio I/O for a decent MDA system. However, already now, multiple AP20 can be slaved.
I guess those 16 output channels should be sufficient for small rooms and maybe they could add another 16 channels not only by slaving another one but by means of an additional I/O card.

quote: Harold Hallikainen
In response to Carsten, I can't speak for my employer (USL), but I'll make a few unofficial comments. There is a real question as to what DCI will require for forensic marking. The typical forensic marking DSP will do 16 channels. As you add more channels, you can mark more (with another DSP) or not. As more and more of the audio is not marked, recovery of the forensic mark becomes more difficult. You could certainly mark every output, but it gets expensive and takes up space within the security boundary.
There isn't a whole bunch of information about how this forensic watermarking actually works, most likely on purpose.

But does it work by actively manipulating the bitstream or is it just a signal modulated on top of the bitstream? I guess it's the former, but if it is the latter one, I don't see the big deal. Then you only need to create the signal just once and adding it to the output should be a no-brainier for any DSP.

quote: Harold Hallikainen
In my opinion, SMPTE has a ways to go. On any format, whether channel based or object based, we are relying on amplitude panning to locate sounds. The closer the speakers are together, the better it works. But, I don't think we can sense direction with the same resolution horizontally and vertically, and suspect the resolution varies as we move away from straight ahead.
Hasn't it been proven in numerous experiments already, that the horizontal "resolution" is much higher than our "vertical" resolution? Then again, although we humans do have two horizontally aligned, fixed ears, our heads are not fixed on our necks. We increase our vertical spatial localization resolution (I just made this up myself) by tilting our heads.

I really hope those "speaker placement advisories" of those upcoming MDA formats increase the resolution of speakers behind the screen, because that's where it matters most. Especially on large screens, I find dialog coming elusively out of the center speaker quite annoying at times. If this would materialize, we only need the mixing folks to motivate putting the dialog where the mouth is. [Wink]

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Harold Hallikainen
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From: Denver, CO, USA
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 - posted 04-13-2015 09:04 PM      Profile for Harold Hallikainen   Author's Homepage   Email Harold Hallikainen   Send New Private Message       Edit/Delete Post 
Yes, VBAP is Vector Based Analog Panning. It is described at http://lib.tkk.fi/Diss/2001/isbn9512255324/ . There's also distance based analog panning, but I don't know much about that.

Based on our ear position, I also suspect we have more horizontal sound localiation resolution than vertical. Most systems add a height layer and perhaps a top layer for a total of 3. But if you look at the sound with spherical coordinates, you may get fairly good vertical resolution as you move from a normal height speaker to a "height" speaker, then through the various ceiling speakers.

I was thinking that it would be great if forensic marking could just be a series of numbers you multiply the audio samples by. It would be easy to set up a multiply for each channel. But, its probably more complicated than that. The forensic mark firmware supplier just gives you a compiled object file in a DSP and tell it to run. It can do up to 16 channels.

Harold

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Marcel Birgelen
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 - posted 04-14-2015 05:42 AM      Profile for Marcel Birgelen   Email Marcel Birgelen   Send New Private Message       Edit/Delete Post 
A little bit of Googling gives you this interesting read about Distance Based Amplitude Panning. (Warning: PDF ahead)

quote: Harold Hallikainen
Based on our ear position, I also suspect we have more horizontal sound localiation resolution than vertical. Most systems add a height layer and perhaps a top layer for a total of 3. But if you look at the sound with spherical coordinates, you may get fairly good vertical resolution as you move from a normal height speaker to a "height" speaker, then through the various ceiling speakers.
According to what I've heard from the Auro3D folks, three "height layers" is already sufficiently dense. Maybe it's a marketing argument for their layout, but they put a bit of empirical research behind it. It's also one of their main competing arguments against Atmos: Their standard layout has one extra height layer compared to the standard Atmos layout.

quote: Harold Hallikainen
I was thinking that it would be great if forensic marking could just be a series of numbers you multiply the audio samples by. It would be easy to set up a multiply for each channel. But, its probably more complicated than that. The forensic mark firmware supplier just gives you a compiled object file in a DSP and tell it to run. It can do up to 16 channels.
Hooray for black box technology. But like you mentioned before, are you really required to mark each and every output channel? I'm wondering if Dolby is actually doing this for Atmos.

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Carsten Kurz
Film God

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 - posted 04-14-2015 07:10 AM      Profile for Carsten Kurz   Email Carsten Kurz   Send New Private Message       Edit/Delete Post 
The question is indeed, how much concealment the watermarking can withstand by many independent channels playing at the same time, and how often you want to have a 'marker' in the signal. In general, I would think that marking the front speakers should be enough for the purpose, as you certainly do not need a detectable watermark every few seconds.

I would think that the watermarking uses similiar techniques as used in MP3/ATRAC encoding, there is probably a psychoacoustic model being used to apply masking effects, etc. It is possible that this needs to be applied to all channels to have the best benefit from it. So, simply modulating a fixed signal will certainly not work, given also the high dynamic range/listening levels in cinema environments.

SMPTE DCPs/new KDMs allow to disable watermarking for individual channels, so that e.g. data channels, timecode, etc. for Atmos, motion seats, etc. can be left out and stay intact.

Wondering what Dolby then does within ATMOS to comply with forensic marking.

- Carsten

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Mark Gulbrandsen
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 - posted 04-14-2015 11:47 AM      Profile for Mark Gulbrandsen   Email Mark Gulbrandsen   Send New Private Message       Edit/Delete Post 
If you're going to CinemaCon...

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Bobby Henderson
"Ask me about Trajan."

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 - posted 04-16-2015 01:52 PM      Profile for Bobby Henderson   Email Bobby Henderson   Send New Private Message       Edit/Delete Post 
Meanwhile Barco is going to be showing off AuroMax® at Cinemacon. AuroMax® apparently uses the same Open MDA technology as DTS:X.

Oddly this kind of makes it sound like DTS and Barco are competing against each other using the same technology. And doesn't Datasat make all the AP-24 processors used in Auro 11.1 installations?
[Confused]

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Carsten Kurz
Film God

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 - posted 04-16-2015 04:25 PM      Profile for Carsten Kurz   Email Carsten Kurz   Send New Private Message       Edit/Delete Post 
But that's exactly why everybody except Dolby is preferring an open standard - the standard only defines the transmission protocol for beds and objects. Individual manufacturers can implement their own systems, enhancements and brands.
And at some point ATMOS will have to become only one of these various implementations and brands. Maybe the best, but not the only one.

dts and Datasat once split in order for dts to stay in the home-cinema and licensing business, and for Datasat to take over the cinema operations. I don't think dts will re-enter the cinema business again - they will most certainly leave this part to Datasat, but will benefit from a common DTS-X implementation in the home cinema and licensing area.

- Carsten

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Bobby Henderson
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 - posted 04-16-2015 09:36 PM      Profile for Bobby Henderson   Email Bobby Henderson   Send New Private Message       Edit/Delete Post 
quote: Carsten Kurz
But that's exactly why everybody except Dolby is preferring an open standard - the standard only defines the transmission protocol for beds and objects.
Unfortunately the lack of any branding consistency, much less any consistency of how "DTS:X" or "Open MDA" or whatever the fuck it's going to be called will make any mention of it in advertising or even technical discussion absolutely WORTHLESS.

Frankly, this is even worse than THX watering down its own certification standards to allow theaters not quite compliant to still carry the logo. They're threatening to ruin DTS' Open MDA process and "DTS:X" before it can even get off the ground. Customers aren't really going to know just what the hell they're getting with this stuff. In the end the various brands will mean absolutely nothing to them on every level, even if they happen to get curious about the details.

So on top of all the stupid acronyms labeling auditoriums, signaling to the customer "it costs $3 or more dollars to enter this room," we're going to have a smorgasbord of sound formats in name only, each applying its own flavor to MDA. It will be kind of like Disney and the phony "Disney Digital 3D" thing they paste onto their movie posters.

Movie sound designers will be pulling their hair out with this because the post production mixing stage is going to end up being the only place where they can get the mix to sound as they intend. When it gets into theaters it will be screwed up in all kind of random yet "OPEN" ways.
[Roll Eyes]

quote: Carsten Kurz
dts and Datasat once split in order for dts to stay in the home-cinema and licensing business, and for Datasat to take over the cinema operations. I don't think dts will re-enter the cinema business again - they will most certainly leave this part to Datasat, but will benefit from a common DTS-X implementation in the home cinema and licensing area.
Without any brand consistency between the commercial theater and home theater there will be very limited appeal for DTS:X. Right now DTS is doing alright from a perspective of branding because enough people still remember DTS as being a film sound format they experienced in real movie theaters. If DTS didn't already have its 20 years of branding history in commercial movie theaters it wouldn't stand a chance against Dolby.

My opinion is a big mistake was made when DTS spun-off its cinema division with the "Datasat" brand. There are lots of companies in existence that have totally separated businesses that still carry the same brand name. I don't know why DTS and Datasat couldn't make some kind of similar deal with the DTS brand. "Datasat" makes me think of satellite TV, satellite-based Internet service or satellite connected phones. It don't of commercial movie theaters with that brand name at all.

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Marcel Birgelen
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quote: Bobby Henderson
Unfortunately the lack of any branding consistency, much less any consistency of how "DTS:X" or "Open MDA" or whatever the fuck it's going to be called will make any mention of it in advertising or even technical discussion absolutely WORTHLESS.
The format will be "Open MDA" and DTS:X is just an implementation of "Open MDA". This "Open MDA" thing needs a better name and a cool logo.

quote: Bobby Henderson
Frankly, this is even worse than THX watering down its own certification standards to allow theaters not quite compliant to still carry the logo. They're threatening to ruin DTS' Open MDA process and "DTS:X" before it can even get off the ground. Customers aren't really going to know just what the hell they're getting with this stuff. In the end the various brands will mean absolutely nothing to them on every level, even if they happen to get curious about the details.
Customers also don't know what they're getting with a Dolby Digital or DTS logo on the door. THX is supposed to fix that. What you want is some kind of certification.

You cannot stop competing suppliers to push their own brands and "technology", even if it's just a label on top of someone else's technology.

quote: Bobby Henderson
Movie sound designers will be pulling their hair out with this because the post production mixing stage is going to end up being the only place where they can get the mix to sound as they intend. When it gets into theaters it will be screwed up in all kind of random yet "OPEN" ways.
So, essentially, everything stays the same then? That sounds (warning: French) vaguely familiar.

quote: Bobby Henderson
Without any brand consistency between the commercial theater and home theater there will be very limited appeal for DTS:X. Right now DTS is doing alright from a perspective of branding because enough people still remember DTS as being a film sound format they experienced in real movie theaters. If DTS didn't already have its 20 years of branding history in commercial movie theaters it wouldn't stand a chance against Dolby.
I have yet to meet someone who is all excited about DTS on their home cinema set. Those people I know that care about good sound in their home theater don't prefer DTS Master Audio above Dolby TrueHD when it boils down to sound quality, as it's essentially the same. Some people are somewhat excited about Dolby Atmos, but want to wait until there are actual alternatives before buying into a single technology. They all expect those future AVRs to support all comon MDA formats.

quote: Bobby Henderson
My opinion is a big mistake was made when DTS spun-off its cinema division with the "Datasat" brand. There are lots of companies in existence that have totally separated businesses that still carry the same brand name. I don't know why DTS and Datasat couldn't make some kind of similar deal with the DTS brand. "Datasat" makes me think of satellite TV, satellite-based Internet service or satellite connected phones. It don't of commercial movie theaters with that brand name at all.
Well, their sister organization, Datasat Communications is actually all about satellite communications [Wink] .

DTS was already failing as a brand in the last years of the "Digital on Film" market, Dolby clearly won the race with its ubiqutous SRD and they clearly made an impact on the home theater market too. For DTS as a format, there was nothing to be gained in D-Cinema, just like Dolby Digital became redundant. They clearly focussed on the DVD to Blu-Ray transition and won the battle there as the leading HD audio format. Them spinning off their hardware and "Digital on Film" division makes sense to me. It also makes sense to give it another name, if DTS will only be one of the technologies you'll support in your product portfolio.

Right now, Datasat is a strong brand in both cinema and high-end home cinema. Doing the same with the DTS brand name would have been a whole lot more confusing. Also, consider your market here: Most of your customers are people who know what they're buying.

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Carsten Kurz
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 - posted 04-17-2015 06:00 AM      Profile for Carsten Kurz   Email Carsten Kurz   Send New Private Message       Edit/Delete Post 
Frankly, I couldn't care less about branding efforts. An object based sound system is convincing when it offers a customer value over 5.1 and 7.1, is supported by the industry, and is available at a price that is justified by that value.

5.1 and 7.1, as well as LPCM and various other aspects of modern cinema sound do not have a specific branding associated with it. Yet they are standard technical aspects of modern cinema.

I don't think anyone can stop the move to object based audio in cinema anymore. The question is, which cinemas will play it downmixed to channel-based only systems or MDA compatible systems. Wether that is DTX:X, AuroMax or ATMOS, the audience won't care. They will not be able to create any specific preference for one or the other brand.

- Carsten

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Lyle Romer
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 - posted 04-17-2015 06:34 AM      Profile for Lyle Romer   Email Lyle Romer   Send New Private Message       Edit/Delete Post 
My biggest issue with "Open MDA" is what its strength is supposed to be, which is no standardization of playback. This is an extreme example but there is nothing to stop an implementation of Open MDA playback where the theater has a left front speaker, 2 speakers on the right wall, one in the back left corner and one centered on the ceiling. The processor would then try to place the objects by varying the volume of the object on these speakers.

At least Atmos has some kind of playback spec. You can "cheap out" by not doing the individually amplified surrounds or not putting in surround subwoofers. You can use less than the recommended number of surrounds but at least there is some specification of where the speakers go so that the CP850 has some chance to make it sound like it is supposed to.

I also worry that DTS's push is going to lead to a lot of "cheap out" installs done just to slap a logo on the door. There were a ton of bad DTS 35mm installs just because it was cheap and they did everything to allow exhibitors to just slap the player onto a system that couldn't handle it.

I'd rather have discrete 9.1 or 11.1 (both options with 5 screen channels) than some mystery meat MDA setup.

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