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» Film-Tech Forum ARCHIVE   » Operations   » Digital Cinema Forum   » Tomorrowland aspect ratio 1:2.20 (Page 2)

 
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Author Topic: Tomorrowland aspect ratio 1:2.20
Justin Hamaker
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 - posted 05-19-2015 04:43 PM      Profile for Justin Hamaker   Author's Homepage   Email Justin Hamaker   Send New Private Message       Edit/Delete Post 
I'm thinking about Bobby's comments, and I can't help wondering if cost would really be a factor in choosing Scope over Flat, rather than it being an artistic choice. I get that fewer pixels means smaller storage requirements and less rendering time. But I can't help wondering if this is significant enough to dictate choosing one format over another. It just seems like the extra cost would be an insignificant portion of a multi million dollar budget.

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Monte L Fullmer
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 - posted 05-19-2015 04:46 PM      Profile for Monte L Fullmer   Email Monte L Fullmer   Send New Private Message       Edit/Delete Post 
I have Barco 4K 32B units in two of my big houses and the flat container image fills the screen completely.

Thus, it looks like to me that the 2:20/1 image within that container will still look great .. for all to witness.

I trust the reason for doing this container usage is to take advantage of the 4K resolution for a wide screen image.

I'm leaving things alone.

-Monte

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Bobby Henderson
"Ask me about Trajan."

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 - posted 05-19-2015 05:10 PM      Profile for Bobby Henderson   Email Bobby Henderson   Send New Private Message       Edit/Delete Post 
quote: Justin Hamaker
I get that fewer pixels means smaller storage requirements and less rendering time. But I can't help wondering if this is significant enough to dictate choosing one format over another. It just seems like the extra cost would be an insignificant portion of a multi million dollar budget.
The difference between d-cinema flat and scope is pretty big:
400656 pixel difference for 2K
801312 pixel difference for 4K

The storage and bandwidth requirements increase geometrically when things like 3D and/or deep color bit depths are added.

Movies with 9-figure production & advertising budgets still have various people looking for cost savings everywhere. Any jobs that can be jobbed out overseas for less money are. They shoot the movie wherever they can get the best location deals (Hollywood is losing lots of work over this). Pinching pennies over pixels is not out of the question either. After all, they need enough money to pay the 8-figure salaries of all those actors, producers and other douche-bags that consume most of the budget.

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Justin Hamaker
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 - posted 05-19-2015 06:08 PM      Profile for Justin Hamaker   Author's Homepage   Email Justin Hamaker   Send New Private Message       Edit/Delete Post 
I just tested some trailers on this format. What I found is that for flat movies you'll want to run scope trailers, and for scope movies you'll run flat trailers. For example, use scope trailers for Minions and Inside Out, and use flat trailers for Star Wars and Pixels.

Also, the flat trailer for Tomorrowland should fit the screen perfectly.

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Brad Miller
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 - posted 05-19-2015 10:54 PM      Profile for Brad Miller   Author's Homepage   Email Brad Miller       Edit/Delete Post 
quote: Jason Metcalfe
Then again I think we forget that many of these aspect ratio choices are a combination of some technical but also primarily artistic choices
I'm getting really tired of these arrogant filmmakers using that "artistic choice" line as a get out of jail free card for being dumbasses.

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Marcel Birgelen
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 - posted 05-20-2015 01:33 AM      Profile for Marcel Birgelen   Email Marcel Birgelen   Send New Private Message       Edit/Delete Post 
quote: Bobby Henderson
Movies with 9-figure production & advertising budgets still have various people looking for cost savings everywhere. Any jobs that can be jobbed out overseas for less money are. They shoot the movie wherever they can get the best location deals (Hollywood is losing lots of work over this). Pinching pennies over pixels is not out of the question either. After all, they need enough money to pay the 8-figure salaries of all those actors, producers and other douche-bags that consume most of the budget.
While it might be something on some peoples mind, I don't think this was the reason for the oddball aspect ratio here.

First of all, IMDB still lists the aspect ratio as 1.90:1 for (Digital) IMAX, since it doesn't include the qualifier "some scenes", I expect the whole movie to be in that aspect ratio. This 1.90:1 is the native aspect ratio of 2K and 4K imagery. So, they already did all the filming, special effects and post production in this resolution. The pixels are already there.

I guess they could easily have gone from 1.90:1 to flat, just shaving off a few pixels left and right probably won't hurt the image composition at all, but for whatever reason they decided the "poor non-IMAX schmucks" can't have the whole pie and will be getting a trimmed version in this 2.20:1 aspect ratio.

This is also the primary problem I have with this kind of concepts. This is simply not a widescreen release. A movie using a wide screen format should be shot and framed with this wide screen in mind. Shots should be composed to look wide, it should not end up as a letterboxed version of the original movie...

Most likely, this movie was intended to be a scope release and a "larger than scope" (yuck) release for IMAX, just like all three of those Hobbit movies for example. But during production, someone forgot about it and the end result was a large amount of shots not fitting within a scope frame and the decision to go for 2.20:1 was born.

Another, but very unlikely reason might be a leftover from the apparently canned 3D conversion. Maybe many shots were composed with a floating window in mind and someone decided to leave the "safe zones" at the left and right edges out of the 2D version.

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Lyle Romer
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 - posted 05-20-2015 12:34 PM      Profile for Lyle Romer   Email Lyle Romer   Send New Private Message       Edit/Delete Post 
So basically part of the sales pitch of digital projection would be that everything would be standardized so that things wouldn't get messed up and now directors are introducing non-standard aspect ratios which will either be pillar and letter boxed or require a new zoom setting so there is something else to get screwed up?!?

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Carsten Kurz
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 - posted 05-20-2015 02:01 PM      Profile for Carsten Kurz   Email Carsten Kurz   Send New Private Message       Edit/Delete Post 
If cost was the reason for this AR, they certainly would not have chosen to go 4k in the first place.

The movie was shot full-frame on the F65, and then cropped to 1.9 for IMAX and 2.2 for general release. They had all options to begin with. And I guess the spread between 1.9 and 2.39 was just too much for them to simply be done in post.

- Carsten

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Mike Blakesley
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 - posted 05-20-2015 02:01 PM      Profile for Mike Blakesley   Author's Homepage   Email Mike Blakesley   Send New Private Message       Edit/Delete Post 
We have to keep in mind:

Most directors don't know the challenges of the exhibition side of things

Studios tend to give directors free reign with things like the aspect ratio. (The only thing they really seem to care about is bringing the picture in on time and with the rating they want.)

And studios might know a little more about exhibition than the directors do, but only technical requirements; they have no concept of how difficult it might be to put some of their ideas into practice in the real world.

All of this adds up to the nonsense we're seeing lately.

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Bobby Henderson
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 - posted 05-20-2015 02:39 PM      Profile for Bobby Henderson   Email Bobby Henderson   Send New Private Message       Edit/Delete Post 
The situation is what it is, but there is no justifiable excuse for it. The problem is like failing Graphics Design 101.

One of the most basic principals in design is this: tailor your design for the output device & size/shape of the display. If the finished design is going to be on a standard letter-sized piece of paper you design for that size and shape, and take into account the printer's capabilities.

Every design medium requires this, be it newspapers, magazines, signs, billboards, TV screens, web page banners, LED displays or even a freaking movie screen. All have a visual footprint described in some kind of numerical value, be it inches, points, picas or even pixels. Bonus points go to the people who bother to take into account how the finished design is going to be viewed, be it held in the hands up close, viewed from a speeding car or viewed from a seat in a movie theater.

The thing going on now is a little like someone throwing together a design in MS Publisher on a letter sized piece of paper, but he really wants the design to go on a wide, rectangular 14' X 48' billboard. This is an extreme example, but not in principal.

Too many people think that just because something is "digital" they can do whatever the hell they want to do. They think digital equates to being flexible and versatile when that's not really the case.

Movies need to be made in mind for how theaters are going to be playing them right at the start of production. With digital they know all the numbers up front. That's why there is no excuse for the nonsense going on now.

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Brad Miller
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 - posted 05-20-2015 04:00 PM      Profile for Brad Miller   Author's Homepage   Email Brad Miller       Edit/Delete Post 
I can't wait for that first artistic choice movie shot on a cell phone in vertical mode. [puke]

(At least IMAX would finally have a suitable movie to play though. [Razz] )

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Carsten Kurz
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 - posted 05-20-2015 04:39 PM      Profile for Carsten Kurz   Email Carsten Kurz   Send New Private Message       Edit/Delete Post 
Mike - the crew that made this film shot 'Mission: Impossible - Ghost Protocol' on IMAX and 35mm for IMAX 1.44 and Scope. They also made

- Benjamin Button
- Life of PI
- Oblivion
- Tron Legacy
- Zodiac
- Ratatouille

There's Walter Murch in the editing department.

It's ridiculous to think they did not know what they were doing. They are not high-school filmmakers.

They may not know how to operate a popper, but they sure know about aspect ratio.

- Carsten

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Marcel Birgelen
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 - posted 05-20-2015 04:59 PM      Profile for Marcel Birgelen   Email Marcel Birgelen   Send New Private Message       Edit/Delete Post 
Well, I was watching some of the music videos of this years "Eurovision Song Festival" candidates on Youtube (lots of crappy music, but kind of a big deal in Europe and for whatever reason in Australia too right now...). One of it (and I don't remember which country it was and neither do I care) featured a title card proudly mentioning the video was shot entirely on cellphone cameras...

We've had plenty of those fake found footage drivel the last decade and a half, so I'm pretty sure, there must be this visionary director out there, just waiting to shoot his first movie entirely on cellphones and in 9:16...

I can't wait for the first phone featuring vScope... Vertical Scope. More height for your crappy cellphone videos, just what you've been waiting for.

quote: Mike Blakesley
Most directors don't know the challenges of the exhibition side of things
While there is an almost infinite list of directors of which I'd expect just that, I would've expected better from someone like Brad Bird and his team. So, maybe he's not the one to blame right here..?

quote: Bobby Henderson
Every design medium requires this, be it newspapers, magazines, signs, billboards, TV screens, web page banners, LED displays or even a freaking movie screen. All have a visual footprint described in some kind of numerical value, be it inches, points, picas or even pixels. Bonus points go to the people who bother to take into account how the finished design is going to be viewed, be it held in the hands up close, viewed from a speeding car or viewed from a seat in a movie theater.

Movie screens are like web pages... an infinite amount of aspect ratios and sizes. The only thing that's missing are the scroll bars. [Wink]

I've never really understood the fetish for odd aspect ratios, especially this constant switching between aspect ratios which has become increasingly popular.

In my opinion, aspect ratios are merely a product of the technology being used and are, in many cases, more like a trade-off. Luckily, most technologies offer multiple standard or de-facto standard aspect ratios to choose from, so choose one of those standard ratios that best fits the composition of your picture and leave it there.

I also agree with Steve on this, if you want to go for maximum resolution, which you should almost always do and which is also implied in the DCI specs, the only *right* way to do it is to release it as C-220... That's also how anything converted from 5/70 should be done.

And if you want to avoid your presentation getting all screwed up due to lack of "care and knowledge" on the exhibition side of things, you should just stick with F or S in the first place...

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Justin Hamaker
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 - posted 05-20-2015 05:19 PM      Profile for Justin Hamaker   Author's Homepage   Email Justin Hamaker   Send New Private Message       Edit/Delete Post 
If there's a consolation to this, it appears the aspect ratio will be used more than once. From what I can tell, Jurassic World will be in this same aspect ratio. Maybe that will justify making all the necessary configuration changes in the LMS and servers to have this be it's own format.

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Marcel Birgelen
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 - posted 05-20-2015 05:38 PM      Profile for Marcel Birgelen   Email Marcel Birgelen   Send New Private Message       Edit/Delete Post 
Wasn't Jurassic World supposed to be in 2:1? At least the trailers seem to be in exactly this aspect ratio and IMDB also seems to be in agreement with this.

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