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Topic: Analyst: 'Pirates' Was Hurt By 3D As Consumers Tire Of High Ticket Prices
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Steve Guttag
We forgot the crackers Gromit!!!

Posts: 12814
From: Annapolis, MD
Registered: Dec 1999
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posted 05-29-2011 07:25 PM
Frank,
Yes, anything in the ticket price the studio gets its normal cut.
You can not buy it all you want, but you are WRONG none the less. An exhibitor has a notably larger, on-going expense associated with 3D, above and beyond just showing the movie in 2D. If it is a Real-D theatre (the majority), they have a partner that is getting 50-75 cents a ticket (estimate since the contracts are shrouded in secrecy but most that have laid eyes on one have confirmed that price range) (which comes off of the exhibitor's end). So if the exhibitor only keeps 40-50% on aggregate, how much does he have to up charge to just keep his "partner's" fees covered and not LOSE money on just the 3D ticket sale. If they only pay 50-cents and they get to keep 40% of the box, they have to charge at least $1.25 just to cover an entity like Real-D.
The other 3D systems also have expenses associated with them. Master Image has a huge start up cost (over $30K), Dolby also has a start up cost associated with the equipment. And then there are the consumables...glasses that 2D does not incur. It costs the exhibitor REAL money to pay for these (some systems, like Real-D it is included in the partner fee, but for Dolby, the exhibitor pays...including for theft of the glasses).
Then there are the lamps, the exhibitor has to pay for a larger lamp and the electricity to run it. Larger lamps cost geometrically more money to run (last less can cost more).
You might also have screen expenses associated with 3D too though I discount those a bit since they are a relatively low consumable (last 10+ years).
Until you run the numbers on just what it costs to show 3D versus 2D, how can you make a claim that there shouldn't be an up charge associated with it?
-Steve
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This topic comprises 3 pages: 1 2 3
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