I think I do get your point pretty well. I do agree with it, partly, but I think you're painting the situation a bit too black and white.
Like I said, all tools can be used for good and bad. For example, the fact that we now have 3D tracking and compositing software, allows us to focus on other things, rather than to adjust the camera for every single frame. Now, you could use this as a short-cut for "cut-and-paste" CGI effects without giving too much thought about the actual shot, but it the time you win with this can also be used for other, more meaningful things. The fact that there are so many hollow movies being made as of late, maybe signifies that the latter isn't the norm, but that doesn't mean it never happens, because there still is the occasional release of a pretty good movie, still full of CGI.
Regarding the 2D to 3D conversions... sure, most if not all of them were just a lazy cash-grab. Luckily, "3D" has mostly gone the way it has gone before... Wake me up once we can get perfect 3D without glasses.
I'd say, both has happened. We've seen a "dumbing down" of SFX productions for "general consumption", but if you look at many high-profile releases, the CGI in them is often (not always) top-notch and nothing you can achieve by cutting corners left and right. That doesn't mean the movies that feature those CGI effects are any good plot-wise, but they're audio-visual spectacles, which couldn't have been achieved with technology of 20 or 30 years ago. But like I said: I want movies to have a meaningful plot. If I want special effects galore, I'd rather visit a theme park or watch some SFX-tech demo reels.
I also didn't say you said it, or at least it wasn't my intention to imply this. I guess we generally agree on what has largely ruined Hollywood as we knew it. It doesn't help that half of it is now owned by Disney and WB is now owned by a large telecom company, rather than a large publishing and broadcasting corporation...
Like I said, all tools can be used for good and bad. For example, the fact that we now have 3D tracking and compositing software, allows us to focus on other things, rather than to adjust the camera for every single frame. Now, you could use this as a short-cut for "cut-and-paste" CGI effects without giving too much thought about the actual shot, but it the time you win with this can also be used for other, more meaningful things. The fact that there are so many hollow movies being made as of late, maybe signifies that the latter isn't the norm, but that doesn't mean it never happens, because there still is the occasional release of a pretty good movie, still full of CGI.
Regarding the 2D to 3D conversions... sure, most if not all of them were just a lazy cash-grab. Luckily, "3D" has mostly gone the way it has gone before... Wake me up once we can get perfect 3D without glasses.

I'd say, both has happened. We've seen a "dumbing down" of SFX productions for "general consumption", but if you look at many high-profile releases, the CGI in them is often (not always) top-notch and nothing you can achieve by cutting corners left and right. That doesn't mean the movies that feature those CGI effects are any good plot-wise, but they're audio-visual spectacles, which couldn't have been achieved with technology of 20 or 30 years ago. But like I said: I want movies to have a meaningful plot. If I want special effects galore, I'd rather visit a theme park or watch some SFX-tech demo reels.
I also didn't say you said it, or at least it wasn't my intention to imply this. I guess we generally agree on what has largely ruined Hollywood as we knew it. It doesn't help that half of it is now owned by Disney and WB is now owned by a large telecom company, rather than a large publishing and broadcasting corporation...
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