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Topic: 3D Coming back to film?
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Frank Angel
Film God

Posts: 5305
From: Brooklyn NY USA
Registered: Dec 1999
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posted 11-17-2009 06:46 AM
The reason is, Monte, because it saves the distributor print costs, period. That's the beginning middle and end of it. But also because distribution rules and because NATO is an emasculated, eunuch organization which laid back and let the studios screw its members and then NATO said, "Thank you," and added, "Sure we'll spend $150K to put in 1.3K digital projectors that will be obsolete after they've played half a dozen releases."
Also because the studios kept floating the big bugaboo, "Film is finished Mr. Exhibitor; it's on the way out and you'd better not let this new technology pass you by or you'll be out of business, what with your old film projectors that we won't supply any film for you to run in them. Film will be gone in the next 5 years, Mr. Exhibitor (said in 1999)." The studios also said, "We'll help you pay for this new technology with Virtual Print money (wink, wink, nod, nod) and you won't have to worry about the reason no one is coming to your theatre -- thos horrid scratches and image jitter and color fade that makes it impossible for customer to ever enjoy a movie if it is on film --but all that will be gone with digital and attendence will skyrocket without those scratches and jitter and faded color. All you have to do is put in this $150K piece of spanking new DIGITAL equipment. How can you go wrong....IT'S DIGITAL just tell your patrons that and they will flock back to your theatre to see the same crap we will still be putting out. AND, Mr. Exhibitor, if you have digital, you can spend even more money and make it 3D capable -- we'll make dozens of 3D cartoons for you to show, and the best thing is, 3D will never be able to be duplicated in those pesky home theatres, and even if somehow 3D technology for the consumer does becomes a reality, we're PARTNERS with you; we would never, EVER release our 3D product to the home 3D video market (wink, wink, nod, nod)."
And SOME exhibitors bought it. Distribtuion said the word DIGITAL, and Exhibition's eyes glazed over like a deer caught in headlights.
And that's why, Monte.
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Karl Borowski
Expert Film Handler
Posts: 161
From: Sulking in GameFAQ Forum
Registered: Sep 2009
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posted 11-22-2009 04:20 PM
I think $1000 is definitely too low, even for a 6-reel movie.
Let's see. I think print stock is something like U.S. 27¢/ft. (88¢/m). Let's call it a quarter.
For your average 90 minute movie (Let's say 100 minutes for simplicity of numbers and the credits.) there is 9,000 feet of film. That's $2,250 just in raw stock.
I'm sure big labs can get print stock even cheaper, maybe half that, say a bit per foot, but that's still over a thousand just for the physical media, and then there are chemistry, labor, miscellaneous lab, and shipping costs all on top of that. That isn't including the cost of striking interpositives, or film recording them as is almost always done now, several internegatives, on much slower, more-expensive machinery and on more-expensive stock.
So maybe they can churn this stuff out for under $2,000 with a sweet deal from Kodak or Fuji (are Agfa & China still making print stock?) but I can't see under, say $1,600 to make a print.
Martin, while I agree with you that studios wanting to phase out film is regrettable, it's certainly understandable that their thinking is that will stick the studios with all the real costs of "equipment" (considering a film print as such for them), since currently theatres do the same thing to *them*.
Personally, I wish there'd be some sort of compromise, as film is still a better experience, IMHO. It seems that the transition is very haphazard because of these conflicting agenda.
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