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Topic: Real D & Dolby 3-D - What is the difference?
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Julio Roberto
Jedi Master Film Handler
Posts: 938
From: Madrid, Madrid, Spain
Registered: Oct 2008
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posted 12-19-2008 09:52 PM
Well, you can silver (or purchase) a silver screen that size, that's not a problem. See all the IMAX 3D screens installed ... all of them silver, of course. And such screen with dual linear polarized projection would yield the highest brightness for 3D systems as it stands.
It would also work quite well (better extinction than circular), but there are the issues with the directionability and gain. People way off center would start to see more ghosting, which doesn't happen on Dolby, plus everybody needs to keep their heads leveled with the screen. Also, I wouldn't be surprised if some windshields depolarized the light a bit. And those outside the preferred cone of gain from the silver screen would also see a darker picture.
So Dolby would be best and no problems on having it work. Except that right now it would need the light of 4 projectors plus a gain screen to reach really good levels.
A set of Barco DP-3000 (7Kw lamp) with passive Dolby 3D should give you on a 1.0 gain between 3 and 5 fl on your 60'. For your 86' it would be between 1.5fl and 2.4fl. A bit less on Christie's CP2000-SB (6Kw) or NEC's NC2500S (6Kw).
The margin of error in my calculation is because I don't know the exact claimed light loss of passive (dual) Dolby 3D, so I calculated the best theoretical possible and the worse I have measured from passive Infitec.
On a 2.0 gain screen, you get twice that much for those within the cone of preferred illumination, of course.
So with a 1.8 gain slightly (perhaps 5%) curved screen and two projectors and a passive Dolby system (if Dolby properly supports it, which they should have no problems doing if they so wished), I think it's doable for the bare minimun supported 3D light level (3.5ft) on 85 feet screens on a pair of 7Kw lamp.
Barely
If you want to do it right, would need to use 4 projectors (28kw of xenon ... ... at least it's better than Imax's 15kw x 2 for some of their polarized+silver 3D sites). Not sure 4 projectors operation is properly supported in the industry . Yet. But technically should be a no brainer.
In spite of what the industry might say, there have been open complains from patrons of too-low light levels with 3D films. I personally think that anything below 5fl shouldn't be considered acceptable. Certainly not 3.5fl. I'm fine with 6fl for 3D. Current 3D films are "timed" to resolve all the contrast they can from 3.5fl to 5.5fl light levels. [ 12-20-2008, 06:03 AM: Message edited by: Julio Roberto ]
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Julio Roberto
Jedi Master Film Handler
Posts: 938
From: Madrid, Madrid, Spain
Registered: Oct 2008
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posted 12-20-2008 01:47 AM
I forgot to mention that low gain polarization preserving materials also exist for front projection, so there could be an use there for drive-ins.
http://www.dalite.com/whats_hot/index.php?wID=176
Well, doing films in Scope, as we all know, adds its own set of production problems. But no real reason why they are not more common in 3D other than it's probably a bit more expensive and Scope lenses (if filmed true scope as oppossed to spherical, say Super 35) could render some additional artifacts on 3D. Nothing like a showstopper, though. And, of course, a non-issue on CGI animated films.
In the projection side of things, scope has its own set of problems.
TI DLP's for digital cinema are 2048x1080. They render a 1.85 (flat) ratio picture at 1998x1080, so only a bit of the chip surface is lost in this format (2.5%). Therefore, almost all the light available is reflected out to the lens.
But to fit a Scope picture, the best you can do is constant height, at 2048x871 pixels, where roughly 19% of the chip's area is not used, and therefore its resolution and light is lost.
Actually, the real best you can do is an anamorphic image, which would yield 100% of the chip area (resolution and light, but DCI doesn't like it). You would need of course an anamorphic lens (or adapter) on your projector, which would suck a bit more light than a spheric one, neglecting a bit of the brightness advantage, but still worth it for very large Scope screens.
Here are some of the numbers:
2048x1080=100% resolution and light (scope, anamorphic) 2048x871=81% - scope contant height 1612x871=63.5% - flat constant height 1998x850=76.8% - scope constant width 1998x1080=97.5% - flat constant width
Note that if you zoom in or out you can change some of the results (i.e. fitting a larger image into a smaller screen, using the best of both worlds), but you get the picture. A zoom lens or a focal length adapter would usually also suck up more light than a fixed prime.
Not related, but am I the only one enjoying the trailer for the Bloody Valentine 3D movie?
http://www.youtube.com/watch?v=bsRbqpiqkKU
LOL. It's 3D of the 80's all over again. Crappy horror movies galore (any1 remembers this year's Scar 3D's anymore?). Except that now, CGI kid's movies join the batch. If Avatar 3D bombs next year, I say 3D is almost the 80's all over again. Soon we'll see re-issues on digital cinema of Jaws 3D and Friday the 13th. Except in brand new expensive HD projectors ![[Wink]](wink.gif) [ 12-20-2008, 04:18 PM: Message edited by: Julio Roberto ]
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Julio Roberto
Jedi Master Film Handler
Posts: 938
From: Madrid, Madrid, Spain
Registered: Oct 2008
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posted 12-21-2008 06:35 AM
Yeah, virtually all 3D films of the 80's were shot in what is called the over/under format, in which you took a normal 35mm full frame and splitted it in half, printing one image on the top half and another in the bottom.
Looked like this:
http://img101.imageshack.us/img101/1070/historyformatsjj3.gif
They weren't filmed in Scope, but in the 3D systems used at the time that produced that result (stereovision, spacevision, etc). You could almost call it (incorrectly) 48fps 2-perf 35mm
When projected through a 3D lens (or a spherical lens+3D adapter), the aspect ratio on the screen was similar to 2.40 scope.
There were a couple of films around that era that were exceptions. I remember projecting a risqué american one that was side/side anamorphic (Stewardesses) and another swedish on that was over/under but cropped to something like 1.66:1 (Champagnegalopp). I remember I kept a frame of it somewhere from a splice.
I remember Spacehunter. I don't recall exactly what was the problem with it but I remember it having the worst ghosting of all the ones we showed in that round. I think it was shot with a dual system and then converted to the over/under, but the aligment or perhaps the interaxial weren't all there.
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